MCQ IN COMPUTER SCIENCE & ENGINEERING

COMPUTER SCIENCE AND ENGINEERING

COMPUTER GRAPHICS

Question [CLICK ON ANY CHOICE TO KNOW THE RIGHT ANSWER]
The number of pixels stored in the frame buffer of a graphics system is known as
A
Resolution
B
Depth
C
Resalution
D
Only a
Explanation: 

Detailed explanation-1: -The number of pixels stored in the frame buffer of a graphics system is known as Resolution.

Detailed explanation-2: -A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Modern video cards contain framebuffer circuitry in their cores.

Detailed explanation-3: -Explanation: Frame buffer is mainly used to store pixels. Explanation: In CRT the filament is responsible for supply of power.

Detailed explanation-4: -PPI (Pixels Per Inch) refers display resolution, or, how many individual pixels are displayed in one inch of a digital image. DPI (Dots Per Inch) refers to printer resolution, or, the number of dots of ink on a printed image.

Detailed explanation-5: -On a black-and-white system with one bit per pixeI, the frame buffer is commonly called a bitmap. For systems with multiple bits per pixel, the frame buffer is often referred to as a pixmap. Refreshing on raster-scan displays is carried out at the rate of 60 to 80.

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