COMPUTER SCIENCE AND ENGINEERING
COMPUTER GRAPHICS
Question
[CLICK ON ANY CHOICE TO KNOW THE RIGHT ANSWER]
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2 by 2 matrix into 4*4 matrix
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2 by 2 matrix into 3*3
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3 by 3 matrix into 2 by 2
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Only C
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Detailed explanation-1: -Explanation: We can combine the multiplicative and translational terms for 2D into a single matrix representation by expanding 2 by 2 matrix representation into 3 by 3.
Detailed explanation-2: -Transformation means changing some graphics into something else by applying rules. We can have various types of transformations such as translation, scaling up or down, rotation, shearing, etc. When a transformation takes place on a 2D plane, it is called 2D transformation.
Detailed explanation-3: -The homogeneous transformation matrix T comprises a rotation matrix which is 2x2 and a translation vector which is a 2x1 matrix padded out with a couple of zeros and a one. This matrix describes a relative pose. It describes the pose B with respect to the pose of A. All of that is encoded in this single 3x3 matrix.
Detailed explanation-4: -A 2-D transformation matrix is an array of numbers with three rows and three columns for performing algebraic operations on a set of homogeneous coordinate points (regular points, rational points, or vectors) that define a 2D graphic.
Detailed explanation-5: -Basics of 2D array A two-dimensional array can function exactly like a matrix. Two-dimensional arrays can be visualized as a table consisting of rows and columns. int a[3][4], declares an integer array of 3 rows and 4 columns. Index of row will start from 0 and will go up to 2.