CHILD DEVELOPMENT PEDAGOGY

GROWTH DEVELOPMENT CHILD

COGNITION AND EMOTIONS

Question [CLICK ON ANY CHOICE TO KNOW THE RIGHT ANSWER]
After spending 2 hours trying to solve an engineering problem, Betty finally gave up. As she was trying to fall asleep that night, a solution to the problem popped into her head. Betty’s experience best illustrates
A
Belief perseverance
B
Insight
C
Availability heuristic
D
State dependent memory
E
The dangers of lucid dreaming. Betty’s “solution” came to her in a dream ____ and took the form of riding a unicorn into battle against an army of demon possessed capybaras.
Explanation: 

Detailed explanation-1: -Heuristics: “common sense” or rule of thumb strategies which allow us to solve problems efficiently and usually quickly.

Detailed explanation-2: -Which of the following is the best example of the use of the availability heuristic? Making a judgement according to past experiences that are most easily recalled.

Detailed explanation-3: -A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users.

There is 1 question to complete.