GENERAL KNOWLEDGE

GK

INVENTIONS

Question [CLICK ON ANY CHOICE TO KNOW THE RIGHT ANSWER]
What does it take to be creative and innovative in the classroom?
A
Time and Money
B
Only the best students
C
Being a risk-taker
D
Too much effort
Explanation: 

Detailed explanation-1: -Encourage managed risks – Insist upon a plan to be presented first, to ensure understanding and buy-in across the affected organization. Know your tolerance for risk and failure in the pursuit of innovation. Failure is an option when taking risks. The key however, is to make failure a “learning experience”.

Detailed explanation-2: -#1: Interactive lessons. #2: Using virtual reality technology. #3: Using AI in education. #4: Blended learning. #5: 3D printing. #6: Use the design-thinking process. #7: Project-based learning. #8: Inquiry-based learning. More items •20-Feb-2023

There is 1 question to complete.