SOFTWARE ENGINEERING

SOFTWARE DESIGN

DESIGN PRINCIPLES AND CONCEPTS

Question [CLICK ON ANY CHOICE TO KNOW THE RIGHT ANSWER]
refers to a model used in the analysis of various theories relating to learning methods and instructional design
A
TPACK
B
CONE OF EXPERIENCE
C
SAMR
D
ASSURE
Explanation: 

Detailed explanation-1: -Dale’s Cone of Experience is a model that incorporates several theories related to instructional design and learning processes. During the 1960s, Edgar Dale theorized that learners retain more information by what they “do” as opposed to what is “heard”, “read” or “observed”.

Detailed explanation-2: -The Cone of Experience is a learning model introduced by Edgar Dale that illustrates the concreteness levels of learning experiences based on the medium. It takes the shape of an inverted cone, which shows the abstract learning experience at the peak and progresses into the most concrete experiences down to the base.

Detailed explanation-3: -There are five primary educational learning theories: behaviorism, cognitive, constructivism, humanism, and connectivism. Additional learning theories include transformative, social, and experiential.

There is 1 question to complete.